WGCNY Updated: 2014

Hey all. I’m gonna keep this one short so you can spend more time looking around. I just wanted to say I’m happy to have a new site, one that is MUCH easier to update. Now I might actually be able to update more regularly!

So with that said, let me just say thanks for all your continued support, and I hope you enjoy the new site!

Update: Adventure Time: Royal Ruckus

WGCNY + Zephyr-Games Inc + Interactive Monster + Serial Lab team up with Cartoon Network to bring you Adventure Time: Royal Ruckus.

We’ve got a launch date! July 21st.

Royal Ruckus is going to get some heavy promotion as it ties in with an episode of Adventure Time. Not only that, we recently found out the game will be localized for Cartoon Network’s Asian/Pacific division!

So be sure to keep an eye out for the on-air spots, and mark your calendars for July 21st cuz that’s when the Ruckus begins!

Adventure Time Game

WGCNY + Zephyr-Games Inc + Interactive Monster + Serial Lab team up with Cartoon Network to bring you an Adventure Time Game!

In an out of the blue turn of events, the Legend of Fat Ninja team is rolling again on a new game for Cartoon Network! The title is currently TBD, but we do know the game will be based on Adventure Time and it will center around Marceline and Lumpy Space Princess! This game promises to be a really fun one, and I’ll be sure to keep you posted on it’s progress.

Bocks Rock! Holiday Themes

Blocks Rocks! launches new themes for the holidays, new characters introduced.

Hey all. Blocks rocks is getting some new holiday themes! This year we’ll be adding a Halloween theme, a Thanksgiving theme and a Christmas theme. Each new theme will feature a new character that will make Blocks Rock! just a little more challenging. So be careful if you see these new characters, as they will be after your blocks.

If you haven’t checked out blocks rock! yet, be sure to do so now. If you want to know more about Blocks Rock! before you buy, scroll down to the post about the apps release.

Batman: Gotham Streets

WGCNY + Zephyr-Games, Inc. + Interactive Monster + Serial Lab team up with Cartoon Network to bring you Batman: Gotham Streets.

The whole Legend of Fat Ninja crew got together again, but this time to work on a Batman game for Cartoon Network. This was a very exciting project to come across our plate, and our first major project together after the launch of LoFN.

I’ve always been a big fan of Batman. I’ve even created a character that currently resides in the Batverse! But having the chance to make a game involving the caped crusader was something more than I could have hoped for.

Due to the style of the show and our deadline, we couldn’t do anything character driven, but instead we went with a Spy Hunter like gameplay using the bat mobile plus enemy cars and drones from the show. I had a great time sifting through show clips and stills looking for the right elements. Designing a road that could last forever using a few pieces. Animating explosions, creating power-ups, designing the title card and more. It was a fun experience all around.

Packed full of bad guys and high speed action, you’ll be trying to out do yourself, and your friends, for hours on end.

Batman: Gotham Streets

Cinnamon Toast Crunch – Crazy Squares: Milk River Run

WGCNY + MRM + Ham In The Fridge bring the Crazy Squares Characters to mobile!

When MRM wanted to created a mobile game app for their client General Mills, they reached out to me because they were fans of Legend of Fat Ninja! When they told me what they were looking to do, I was more than happy to jump on board and lend my expertise and talent.

While I had always been a fan of Cinnamon Toast Crunch, I had never been as excited about or as hungry for CTC in my life. Working with the property and it’s wacky bunch of characters was awesome! We had a lot of fun brain storming ideas, creating crazy animations, and play testing the game (trying hard to out do each other).

Crazy Square Milk River run Is available for download on iTunes and Google Play. You can also play the web version on the Cinnamon Toast Crunch website. Milk River Run is a high-energy, non-stop adventure you won’t want to put down. Take a moment to check it out, but beware: You’ll be craving those crazy squares!

iOS Download

Android Download

Web Version (Choose Milk River Run)

Legend Of Fat Ninja: Best of 2012

– Ported from previous site –
LOFN wins best of 2012 award from jayisgames.com, gains 50,000 new users and offers new characters!

Jayisgames.com does a “Best Of” awards post every year, and in 2012 Legend Of Fat Ninja won first place in the Mobile Physics category! This came as a complete, but welcomed, surprise to our team. We had serious competition which included big names such as Disney’s “Where’s My Perry?” (5th); Rovio’s latest Angry Birds addition “Bad Piggies” (4th); Bart Bonte’s “Sugar, Sugar” (3rd) and Reese Millidge’s port of Damp Gnat’s “Wonderputt” (2nd).

Receiving this award is a great honor, not only for us, but for the supporters and fans of Fat Ninja as well. Considering the fact this game has its roots in a Kickstarter campaign, and that it could not have reached these heights without those supporters, each and every one of you ( them ) should feel proud and and take pride in this award. We did this together, and I want to personally thank you all for your help!


We recently teamed up with Appoday for a free promotion of Legend Of Fat Ninja. Appoday ran the promotion for 3 days and we gained nearly 50,000 new users during that span! We also got a little write up from Mac Life during the promotion which I’m sure helped to add to our fan base. The full effects of the promotion remain to be seen, but for this initial look into the results, I would recommend Appoday to anyone looking for another way to promote their app.

New characters

Some of you might have noticed that there are some new characters available for purchase in the game. We wanted to get them in sooner, but didn’t want to rush it. These characters each bring something new to the game. The Sous Chef is now playable, and there are also 3 new characters: Lady Fortuna, Senor Nuts and Speedy Anchovy.

The Sous Chef is the fastest character available. Lady Fortuna has a special automatic trampoline move. Senor Nuts can hang glide and Speedy Anchovy uses the 9 Lives Burst to take out his enemies. These new characters are fun to play and make Legend Of Fat Ninja even more fun to enjoy. You can find out more about them in-game, or by visiting the Facebook fan page.

If you haven’t already, download Legend Of Fat Ninja today! If you want to try before you buy, you can download the lite version which is the first 2 levels of the game and it’s FREE!

Pablo The Pufferfish: Big Shots Get Shots

– Ported from previous site –
WGCNY + Healthline + Serial Lab help kids overcome their fear of needles.

Big Shots Get Shots is a campaign aimed at kids to help them overcome their fear of needles. Healthline contacted me to do the storybook art for the free app, while Serial Labs provided the audio. This project was a big collaborative effort, and so far it’s been met with great results. This campaign starts with a pledge to protect and inform kids (and adults) about needles. Once you have taken the pledge (or even if you don’t pledge) you can then download a free app from iTunes for your kids to enjoy.

Taking a step back for a moment, it was over 3 months ago when Irene McGee contacted me about the project. When she described it to me I was excited and ready to go. She didn’t waste any time getting me the script and we began working on the character design for Pablo the Pufferfish. Once we had Pablo nailed down, we started to create the world he lived in, and the friends he helps in this adventure.

As the project began to move forward I contacted Gina Zdanowicz to see if she was available to add her audio skills to the mix. Fortunately for us she was! She really came through with some great sounds for the app, and what makes it even more amazing to me is that we did a great deal of this during Hurricane Sandy. If you were on the East Coast when Sandy hit, you can likely imagine how hard it was to keep things moving while so many other things were falling apart. This project could have easily been shelved and it would have made sense, but it wasn’t and for me it turned out to be an unexpected distraction which was desperately needed at the time.

Once we had all the art and audio ready to go, Dustin Dettmer began programing the app, while Nelson Hernandez began work on the site. It all came together early in January 2013, and everything went live shortly after. Now that it’s live and available to the world, make a pledge and share it with those in need. You’ll be glad you did!

CBS Segment

Laughing Squid Demo

Legend of Fat Ninja: Available on iTunes

– Ported From Previous Site –
WGCNY + Zephyr Games, Inc. have launched “Legend of Fat Ninja” on iTunes. Kindle Fire version to follow.

It’s finally here! Legend of Fat Ninja is now available for download on iTunes. Priced at $1.99, Fat Ninja provides hours of gameplay at the tap of your fingers! We are really excited about this game, and we have a lot of plans in store for it. I’m going to run down highlights from it’s conception through launch, note a few updates we have planned, as well as say a bit more about the game as it is. Before I do I need to say Thanks to those fans who were there from the start, and to all you new fans, welcome aboard!

Legend of Fat ninja combines the skill based gameplay of physics games such as Angry Birds, with the arcade scoring and chaining mechanics of Pinball and point based arcade games. Every time you launch Fat Ninja into a level, you are able to direct his movements by simply tapping in the direction for him to attack. With every object you hit you build up power that allows you to continue. Attempt to build up the highest score possible while keeping enemy ninjas from reaching your noodle stand, and then defeat the resident chef to liberate the famous ingredient he has been

It’s been a wild ride from concept to product. The initial idea was rejected by one group of gamers before it was brought to Kenny Johnson of Zephyr-Games, Inc. Can you believe that! We’ll it’s ture. Fat Ninja almost never made it past the idea phase. Thanks to Kenny, not only did fat Ninja make it past the idea phase, it made it to the alpha phase. Once we had an idea of what Fay Ninja could be, we reached out to potential fans via Kickstarter. Thanks to our fans, Fat Ninja made it to the product phase in a much better condition than it would have otherwise. We’ve gotten a lot of really good feed back from our supporters which we’ve been putting to use. We already have some plans for future updates that will not only extend the games experience, but improve upon the current gameplay as well.

Right now we are asking those who purchase ( and like ) the game to rate and review it on iTunes. This is an important factor as it lets Apple, and other people know about the game. Plus it gives us good feed back in once place. So far we’ve taken a lot of your feedback and put that into the game, and we want to keep on doing so.

Past that, we’ve gotten some really good press! The word is spreading and people are enjoying it. We’ll have more updates as time passes, but I’ll leave you with the a few links to some write ups / interviews worth checking out:


1) PadVance.com / slidetoplay.com – “Best new games for your iPad this week” – We were right in there with Rovio’s “Bad Piggies”!

2) JayIsGames.com – John Bardinelli did a really nice write up for Jayisgames.com. Can’t say thanks enough for his kind words!

3) IGN.com – Ign highlighted all the worth while releases on September 27th. Not only did Legend of Fat Ninja make the list, but so did Kirin Wars!


4) APPetite PR interview: Kenny Johnson was interviewed about Legend of Fat ninja ( and Kirin Wars ) !

5) Examiner Interview: Kenny Johnson was interviewed again about Legend of Fat Ninja ( and Kirin Wars ).